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Written By: The Holy Grail PK on 10/25/18
Okay so this week I will be announcing another thing I have been working on and thinking about. Well Several things.... Okay so everyone has started to use the Market Hutt and Firebricks. A few questions I have received and people were unsure one. - Firebricks are a Supply and can be found in the Workshop on the buildings Page. - To Sale in the Market Hutt, Your Hutt must be Level 17. - Items sold in the District Markets will include Supplies, Gold Coin Store Items and alot of stuff that cant be sold on the regular markets. So the New Ideas.... One involves Studio Wars and one on Donations. So everyone sees the Buy X and GET XX Free ... Well I am gonna let the players control the Sales from now on.... I will do a Wednesday Sale, Friday Sale, Weekend Sale per Week... They will be based percentages more so now... So the Percentage Off will be based on how much you as a Player Spend.... So how this works... For every Dollar you spend it will remove X amount off the percent off... There will be a Minimum and a Max So lets say the Min is 50% off and the Max is 85%. You will only get 50% till you earn more then 50% so your account starts at 0.... you spend X and it adds 25 you now have 25% off but the min is 50% so you still get 50% so you spend more and get another 30. now your 55% off. So lets say you spend again and adds 40.... thats now 95% but max is still 85% so u get 85% off. You can keep growing your number. The game will remove 1-2% per day. This will be split up into the 3 categories... so you will have a Donor Dollars Percent off... and Gold Coins percent off and a CP and DP percent off. Now the amount for he Bogo.... this will be based on the amount everyone spends... for every dollar spent the Game adds a penny. Buy 1 get 0.01 for every dollar spent. So the Players will now control the Sales. These too will have a minimum amount and a Max. The Point of these changes is to reward players for playing the game. I will be making these changes to start recording and adjusting. I do not want to release the amounts yet or show these until I have let the system run for a few weeks so that I can watch to see how the economy fluctuates cause I want it to stay balanced as much as possible so that the numbers dont rise and drop. Think of these like a stock market. I am letting yall control it. NEXT is WAR I have been asking a few questions here and there and been taking notes at some complaints to the Studio War System. So there are a few changes being made in the next week or So... ME and the Mentors are still discussing things and getting opinions.... but a few things are for sure changing. 1. How Wars are Won. ... In the past it was you needed X amount of points.... and was a back and forth ttug of war..... that isnt war.... So the Idea I through out is Points just add up and who ever has the most.... is the Winner... 2. How Wars End. ... In the Past you had to win 10 -20 % of the Respect from the other Studio. So now there will be a Surrender Option... That the other has to accept. So it will be a 4-6 hour War with the Winner being the Studio with the most Points at the End. 3. What the Winner gets. ... Will be the amount needed in the past. So if I declare on you I get the 10 -20% Respect like before it just wont be tug of war for it. 4 Other Changes. ... Studio Herpes wont work after the War has been declared. Studio Bombs wont work after declared. ... Regular Herps will be limited during wars, this isnt fully ironed out yet. 5. Attack ranges and limits. .... In the Past... you could only get points if a player met the requirements..... WAR has no requirements.... So that being said if you get declared on ..... HIT anything with that studios name on it!!! Now if you are the one declaring you are gonna need to do a lil planning. These amounts are still being ironed out but it wont be nothing like before. Okay so that is a tease for now.... More Details to Come.... Top Studios in Points per Week get rewards. War Changes wont take into effect till Around Halloween. |